![]() It's becoming increasingly apparent that our physical copies of games, which we likely think of as 'permanent' in our own minds, are vulnerable to eventual wear and tear. Yet when we talk about problems keeping games alive we often refer back to the NES era or earlier, or the dreaded 'disc-rot' of early systems that used that particular technology. The video game industry is barely half a century old (though you can argue it stretches back around 60-70 years), but is running into serious issues around preservation. ![]() There are also extensive projects to digitise these materials, creating permanent backups in cloud storage so that those pieces of history will never be lost. Manuscripts and first editions are kept in carefully managed vault-like facilities, where humidity and access is carefully managed. In book preservation, processes are established and closely followed.
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